Is Skull and Bones free? Pricing and microtransaction details

Will Skull and Bones be free? How much will Skull and Bones cost? After years of difficult development, Ubisoft’s open-world pirate game is finally here. In the game, players start as low life outcasts and rank up until they reach legendary and notorious captain status. The game has undoubtedly sparked the interest of gamers, but an important question remains: what is the price of Skull and Bones? In this guide, you’ll find out if Skull & Bones is a free-to-play game, as well as other details regarding microtransactions, including the potential initial price and microtransactions.

How much does Skull and Bones cost?

Will Skull and Bones be free?

Let’s not beat around the bush here and cut to the chase. No Unfortunately, Skull and Bones will not be a free game. Instead, it will have a premium initial price of €59.99/$59.99 on PC and a huge $69.99 on PS5 and Xbox Series X/S. The new $70 price tag for AAA console games on current-gen consoles has sadly become the norm. And Ubisoft was among the first publishers to adopt the adjusted pricing policy. Thus, that’s why you’ll have to shell out $70 for Skull & Bones on consoles.

It’s unfortunate that a game focused on online MMO aspects has a high price tag instead of being free. It’s definitely a risky move, especially for a game that relies on a large enough player base to truly succeed. These days, even free live service games struggle to maintain player counts, not to mention games that need to be paid for in advance. Putting an upfront cost can turn away a significant number of players who would otherwise at least try the game.

Skull and Bones Microtransactions and DLCs

What about microtransactions and other monetization systems? Being a live service game, Skull & Bones will feature a huge range of microtransactions. There will be an in-game store where players can purchase various cosmetic items for their characters, as well as for their ships. While unconfirmed, we expect the game to feature some sort of battle pass system with a slew of options for ship ornaments and character cosmetics.

Ubisoft has also confirmed that it is planning paid DLCs, which will expand gameplay mechanics, including unique teammate natures, a more detailed recruitment mechanic, new parts of the world, new activities, and more. For now, that’s all we know about microtransactions in Skull and Bones. We will endeavor to update the article with new details as they appear.

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Christy J. Olson